Karst is an investigation of directional porosity as a way to subtract several intersecting volumes from a solid/block so its reference surface partially disappears, creating directional openings that respond to specific sight-lines across the solid/block.
Digital fabrication essentially allows architects to explore how geometry can interface with matter through machinic processes. The main focus of the course was projecting and projective geometry with special emphasis on apertures. The selected material was stone for its masiveness, solidity and an interesting relation to typical digital design strategies in architecture that rely on either additive processes like 3D-printing or sheet materials to construct three dimensional geometry.
Projecting, intersecting geometric figures and applying Boolean logics are the underlying logic of most stone cutting techniques. Stereotomy, the traditional drawing technique for stone cutting, can be described as the art of cutting three-dimensional solids into shapes. Projecting and intersecting geometric figures is interesting as a design technique because it potentially allows for the co-existence of multiple geometric logics is the same object.
course: Material and Detail
institution: Chalmers University of Technology
tutors: Jonas Lundberg, Daniel Norell